Document Type : Research Paper
Authors
1 Department of Computer Engineering, Lorestan University, Khorramabad, Iran
2 Department of Computer Engineering, Technical and Vocational University (TVU), Tehran, Iran.
Abstract
Deep reinforcement learning algorithms, such as Deep Q-Networks (DQN), require careful tuning of replay memory pa
rameters. In standard DQN implementations, these parameters remain fixed, which conflicts with the dynamic nature
of the learning process where environmental conditions and reward stability continuously change. This mismatch often
results in unstable learning or slow convergence. In this paper, we present a fuzzy logic-based system for adaptively
adjusting three key replay memory parameters: memory size, the ratio of recent samples, and priority weight. The
proposed fuzzy system evaluates the agent’s state by monitoring reward variations and average training errors, and
accordingly updates these parameters to maintain optimal values during training. To assess the effectiveness of the pro
posed approach, we compared it with conventional DQN and PER-DQN methods across three benchmark reinforcement
learning environments: CartPole v1, LunarLander v2, and Taxi v3. Experimental and statistical analyses demonstrate
that our method improves average rewards, reduces training time, and enhances learning stability.
Keywords
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